steiner point
Visual Diffusion Models are Geometric Solvers
Goren, Nir, Yehezkel, Shai, Dahary, Omer, Voynov, Andrey, Patashnik, Or, Cohen-Or, Daniel
In this paper we show that visual diffusion models can serve as effective geometric solvers: they can directly reason about geometric problems by working in pixel space. We first demonstrate this on the Inscribed Square Problem, a long-standing problem in geometry that asks whether every Jordan curve contains four points forming a square. We then extend the approach to two other well-known hard geometric problems: the Steiner Tree Problem and the Simple Polygon Problem. Our method treats each problem instance as an image and trains a standard visual diffusion model that transforms Gaussian noise into an image representing a valid approximate solution that closely matches the exact one. The model learns to transform noisy geometric structures into correct configurations, effectively recasting geometric reasoning as image generation. Unlike prior work that necessitates specialized architectures and domain-specific adaptations when applying diffusion to parametric geometric representations, we employ a standard visual diffusion model that operates on the visual representation of the problem. This simplicity highlights a surprising bridge between generative modeling and geometric problem solving. Beyond the specific problems studied here, our results point toward a broader paradigm: operating in image space provides a general and practical framework for approximating notoriously hard problems, and opens the door to tackling a far wider class of challenging geometric tasks.
Randomized HyperSteiner: A Stochastic Delaunay Triangulation Heuristic for the Hyperbolic Steiner Minimal Tree
Medbouhi, Aniss Aiman, Garcรญa-Castellanos, Alejandro, Marchetti, Giovanni Luca, Pelt, Daniel, Bekkers, Erik J, Kragic, Danica
We study the problem of constructing Steiner Minimal Trees (SMTs) in hyperbolic space. Exact SMT computation is NP-hard, and existing hyperbolic heuristics such as HyperSteiner are deterministic and often get trapped in locally suboptimal configurations. We introduce Randomized HyperSteiner (RHS), a stochastic Delaunay triangulation heuristic that incorporates randomness into the expansion process and refines candidate trees via Riemannian gradient descent optimization. Experiments on synthetic data sets and a real-world single-cell transcrip-tomic data show that RHS outperforms Minimum Spanning Tree (MST), Neighbour Joining, and vanilla HyperSteiner (HS). In near-boundary configurations, RHS can achieve a 32% reduction in total length over HS, demonstrating its effectiveness and robustness in diverse data regimes.
A Further Preliminaries
The main object of interest in the present work is the convex floating body . Let us first recall the definition of the convex floating body. The floating body has the following desirable properties. The floating body is a natural high dimensional statistical construction. Approximate Differential Privacy Throughout the paper we referred to a similar notion to "pure" In this Section we establish our main meta-theorem, Theorem 10.
A Hierarchical Heuristic for Clustered Steiner Trees in the Plane with Obstacles
Euclidean Steiner trees are relevant to model minimal networks in real-world applications ubiquitously. In this paper, we study the feasibility of a hierarchical approach embedded with bundling operations to compute multiple and mutually disjoint Euclidean Steiner trees that avoid clutter and overlapping with obstacles in the plane, which is significant to model the decentralized and the multipoint coordination of agents in constrained 2D domains. Our computational experiments using arbitrary obstacle configuration with convex and non-convex geometries show the feasibility and the attractive performance when computing multiple obstacle-avoiding Steiner trees in the plane. Our results offer the mechanisms to elucidate new operators for obstacle-avoiding Steiner trees.
NeuroSteiner: A Graph Transformer for Wirelength Estimation
Manchanda, Sahil, Kianfar, Dana, Peschl, Markus, Lepert, Romain, Defferrard, Michaรซl
A core objective of physical design is to minimize wirelength (WL) when placing chip components on a canvas. Computing the minimal WL of a placement requires finding rectilinear Steiner minimum trees (RSMTs), an NP-hard problem. We propose NeuroSteiner, a neural model that distills GeoSteiner, an optimal RSMT solver, to navigate the cost--accuracy frontier of WL estimation. NeuroSteiner is trained on synthesized nets labeled by GeoSteiner, alleviating the need to train on real chip designs. Moreover, NeuroSteiner's differentiability allows to place by minimizing WL through gradient descent. On ISPD 2005 and 2019, NeuroSteiner can obtain 0.3% WL error while being 60% faster than GeoSteiner, or 0.2% and 30%.
GAT-Steiner: Rectilinear Steiner Minimal Tree Prediction Using GNNs
Onal, Bugra, Dogan, Eren, Khan, Muhammad Hadir, Guthaus, Matthew R.
The Rectilinear Steiner Minimum Tree (RSMT) problem is a fundamental problem in VLSI placement and routing and is known to be NP-hard. Traditional RSMT algorithms spend a significant amount of time on finding Steiner points to reduce the total wire length or use heuristics to approximate producing sub-optimal results. We show that Graph Neural Networks (GNNs) can be used to predict optimal Steiner points in RSMTs with high accuracy and can be parallelized on GPUs. In this paper, we propose GAT-Steiner, a graph attention network model that correctly predicts 99.846% of the nets in the ISPD19 benchmark with an average increase in wire length of only 0.480% on suboptimal wire length nets. On randomly generated benchmarks, GAT-Steiner correctly predicts 99.942% with an average increase in wire length of only 0.420% on suboptimal wire length nets.
NN-Steiner: A Mixed Neural-algorithmic Approach for the Rectilinear Steiner Minimum Tree Problem
Kahng, Andrew B., Nerem, Robert R., Wang, Yusu, Yang, Chien-Yi
Recent years have witnessed rapid advances in the use of neural networks to solve combinatorial optimization problems. Nevertheless, designing the "right" neural model that can effectively handle a given optimization problem can be challenging, and often there is no theoretical understanding or justification of the resulting neural model. In this paper, we focus on the rectilinear Steiner minimum tree (RSMT) problem, which is of critical importance in IC layout design and as a result has attracted numerous heuristic approaches in the VLSI literature. Our contributions are two-fold. On the methodology front, we propose NN-Steiner, which is a novel mixed neural-algorithmic framework for computing RSMTs that leverages the celebrated PTAS algorithmic framework of Arora to solve this problem (and other geometric optimization problems). Our NN-Steiner replaces key algorithmic components within Arora's PTAS by suitable neural components. In particular, NN-Steiner only needs four neural network (NN) components that are called repeatedly within an algorithmic framework. Crucially, each of the four NN components is only of bounded size independent of input size, and thus easy to train. Furthermore, as the NN component is learning a generic algorithmic step, once learned, the resulting mixed neural-algorithmic framework generalizes to much larger instances not seen in training. Our NN-Steiner, to our best knowledge, is the first neural architecture of bounded size that has capacity to approximately solve RSMT (and variants). On the empirical front, we show how NN-Steiner can be implemented and demonstrate the effectiveness of our resulting approach, especially in terms of generalization, by comparing with state-of-the-art methods (both neural and non-neural based).
Deep-Steiner: Learning to Solve the Euclidean Steiner Tree Problem
Wang, Siqi, Wang, Yifan, Tong, Guangmo
The Euclidean Steiner tree problem seeks the min-cost network to connect a collection of target locations, and it underlies many applications of wireless networks. In this paper, we present a study on solving the Euclidean Steiner tree problem using reinforcement learning enhanced by graph representation learning. Different from the commonly studied connectivity problems like travelling salesman problem or vehicle routing problem where the search space is finite, the Euclidean Steiner tree problem requires to search over the entire Euclidean space, thereby making the existing methods not applicable. In this paper, we design discretization methods by leveraging the unique characteristics of the Steiner tree, and propose new training schemes for handling the dynamic Steiner points emerging during the incremental construction. Our design is examined through a sanity check using experiments on a collection of datasets, with encouraging results demonstrating the utility of our method as an alternative to classic combinatorial methods.